HOUSE SPECIAL 02 / AI · GAME DESIGN
Echo of Mobius
AI characters with a world to inhabit.
The work.
Echo of Mobius turns player-created AI characters into a role-playing game. I led the team from a Discord prototype to launch, working across game design, engineering, and AI.
Key decisions.
We tested character creation and text adventures in Discord before committing to a full game. Turn-based combat and illustrated storytelling gave players room to create while keeping production manageable.
I built character-generation tools and worked on memory and 3D scenes, connecting AI characters to the choices players made. Community creations and streamer collaborations helped bring the game to new players.
UP NEXT / MORE WORK