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HOUSE SPECIAL 02 / AI · GAME DESIGN

Echo of Mobius

AI characters with a world to inhabit.

Year
2024
My role
Team lead · game design, engineering & AI
Tools
Unity, generative AI, Blender
Echo of Mobius project presentation

The work.

Echo of Mobius turns player-created AI characters into a role-playing game. I led the team from a Discord prototype to launch, working across game design, engineering, and AI.

Key decisions.

We tested character creation and text adventures in Discord before committing to a full game. Turn-based combat and illustrated storytelling gave players room to create while keeping production manageable.

I built character-generation tools and worked on memory and 3D scenes, connecting AI characters to the choices players made. Community creations and streamer collaborations helped bring the game to new players.

A closer look at the Echo of Mobius project

UP NEXT / MORE WORK

Undecimber

Want to talk about the work? Get in touch.